Thursday, March 11, 2010

TRON - Games in Films

TRON was a revolutionary film of the time, that managed to put real time 3d graphics onscreen in theatres. It introduced audiences to the phrase "users" and gave them a look at what it might be like inside a computer, traveling around microcircuits as a program.
http://www.youtube.com/watch?v=3efV2wqEjEY

In Dec 2010, a new version is coming out. While it wont have the same historical significance in screen technology it should still be fun to watch.
http://www.youtube.com/watch?v=P78pl1FUXfA

Game Maker Class notes:

So what's significant about this for the GameMaker class? The question I ask is, does the new movie innovate like the old one did?

The original TRON was innovative because for the first time it brought high resolution CG to the screen and created an environment that could sustain live actors. Now, with the remake, does it break any new grounds? I think not. The only redeeming factor, other than the glossy make-over, including lightcycles that can generate curved walls now, is that it's in 3D, but there have been 3D movies out for years, so its fails in this regard.

Your games:

The point I wish to make is that you should strive to make your games innovative. You now are starting to learn about the history of games and game-play. Try make your games stick out above the rest. Find at least one way that your game innovates the genre from which it originates.

Wednesday, March 3, 2010

The History of PacMan

Here's the YouTube video.

http://www.youtube.com/watch?v=8i3KC3KKEXM

Click here to download my awesome attempt at making Pac Man in GameMaker8.0
http://www.mediafire.com/?kzid3tjnwny